Making Spark!Lab Accessible
One of Spark!Lab’s core messages is that “everyone is inventive.” This means everyone, regardless of physical ability, language, or academic background. Our volunteers and staff dedicate themselves to helping visitors from every background and language engage in the invention process.
In our ongoing work to make Spark!Lab accessible to all visitors, we are developing tools for visitors to use before and during their time at the Museum. We will add new tools as they are created, so be sure to check back for updates and resources that you can download. And if there is a tool that would be helpful to you, please tell us about it in the comments box below or email SparkLab@si.edu.
My Visit to Spark!Lab
I am going to visit Spark!Lab.
I will hear many sounds in Spark!Lab.
A grown-up in a yellow apron will say hi to me at the door and tell me what I can do.
I can touch many things in Spark!Lab.
This is a place where I can create inventions.
Sometimes activities in Spark!Lab change. That’s OK, I can try to solve new problems.
Activity Sounds
In Spark!Lab, I will hear many different sounds.
Most of the inventions make noise.
I might hear beeping, squeaking, or gears turning.
I might also hear people tapping on the tables or walls.
People Sounds
In Spark!Lab, I will hear people.
I may hear talking.
I may hear laughing.
I may hear crying.
I may hear footsteps.
I may hear clapping.
Things I Can Touch in Spark!Lab
In Spark!Lab, I can touch many things.
I can touch the invention materials.
I can touch the chalkboards.
I can touch the Sketch It! materials.
I can touch the books.
Things I Can Invent in Spark!Lab
I can solve a problem.
I can find problems to solve on purple signs.
The bins have materials that I can use.
I will leave the materials behind when I switch tables.
I can work with others on my invention.
Things I Can Invent in Spark!Lab and Take Home
I will see the Hub make and take station and Sketch It! tables in the center of the room.
I can find problems to solve on the purple signs.
The bins and shelves have materials that I can use.
I can take my invention with me when I leave.
Things I Cannot Touch in Spark!Lab
There are some things that I can’t touch in Spark!Lab.
I can’t touch Inventor Tim’s tools.
I can’t touch the exit door.
Staying with my Grown-up in Spark!Lab
My grown-up is older than me.
My grown-up will help me visit Spark!Lab.
My grown-up knows what to do in a big place with a lot of people.
Asking Grown-ups for Help
When I am in Spark!Lab, I can ask questions.
I can ask my grown-up for help.
I can ask a Spark!Lab grown-up for help.
Spark!Lab grown-ups wear bright yellow aprons.
Reminders for My Visit to Spark!Lab
I am going to visit Spark!Lab.
I will hear many sounds in Spark!Lab.
I can touch many things in Spark!Lab.
There are some things I cannot touch.
I will visit Spark!Lab with my grown-up.
I can ask a grown-up for help.
I will be an inventor in Spark!Lab.
Things I Will See
Inventor Stories
Inventions on Display
Inventing Station
Sketch It! Table
The Hub Make-and-Take Station
Prizewinners Wall
Inventor Tim's Workspace
Thinking Spot
Chalkboards
Thank you for visiting Spark!Lab!
Spark!Lab General and Sensory Information
HOURS AND LOCATION
Spark!Lab is open from 10 a.m. to 4 p.m. every day except for Tuesdays and December 25.
Spark!Lab is located at the National Museum of American History, first floor, West Wing.
ENTERING THE MUSEUM
All visitors must go through the security process at the entrance, which includes a hand check of bags and walking through a metal detector. If your child has difficulty waiting quietly in line, plan accordingly and bring fidget spinners, music headphones, or a manipulative toy.
Enter museum at the Constitution Avenue entrance between 12 and 14 Streets.
You will be greeted by a Security Guard.
The Security Guard will check all bags.
You and your child will have to walk through a security scanner.
The Lobby is a large open space and can be loud if crowded.
The Lobby has display cases along the walls filled with a variety of artifacts.
Items such as markers, colored pencils, silly putty, Play-Doh, food, and drinks (except water) are not allowed in the museum.
WHAT YOU CAN DO IN SPARK!LAB
When you arrive at Spark!Lab, a greeter in a yellow apron will welcome you and tell you about the space.
Spark!Lab has hands-on invention stations throughout the room.
You can find the invention challenge for each station on the purple signs at each one.
You and your child can work together to create inventions that solve the challenges.
You and your child can create your own invention at the make and take station called The Hub and take it home.
Staff and volunteers in yellow aprons can help you if you have questions or need anything.
VISUAL STIMULI
Spark!Lab is brightly lit with brightly-colored walls and décor.
There could be large touch-screen monitors at a few of the stations.
Some of the invention stations may have bright lights or moving objects.
There is a wall of windows looking into Wegman’s Wonderplace, a hands-on space for children 0-6.
AUDITORY STIMULI
Spark!Lab is often full of young children and adults, so there is substantial crowd noise.
Some activities could make noise, such as beeping, scraping, or humming.
There are occasionally young children who cry or yell, and sounds can come in from Wegman’s Wonderplace.
The doors to Spark!Lab occasionally close with a loud bang.
Tables and chairs might scrape against the floor, or be knocked over.
The Thinking Spot can be a quieter area.
If your child is sensitive to sound, consider bringing noise-cancelling headphones or earplugs.
TACTILE EXPERIENCES
Chalkboards and chalk are available for drawing.
All Spark!Lab activities and invention stations are hands-on.
Materials include Tinker toys, Legos, K’nex pieces, pipe cleaners, straws, cardboard, rubber bands, and construction paper.
MOVEMENT OPPORTUNITIES
Spark!Lab has many tables and chairs that are close together.
Movement around Spark!Lab can be limited when it is busy.
Spark!Lab is less crowded in the back of the space, near the Thinking Spot.
TEMPERATURE
Spark!Lab is often cold, even on hot days.
BATHROOMS
Bathrooms are located throughout the museum.
A Family/Companion Care bathroom is located inside Wegman's Wonderplace next door to Spark!Lab.
Public restrooms are located on the right side of the first floor, directly before you enter the West Wing.
Automatic toilet flush, on/off sinks, and hand dryers.
Loud and powerful hand dryers.
Loud toilet flush.